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3D anatomy
models for artists

Since we can’t offer 3D model files by themselves,
this is the next best thing – an online viewer!

The 3D models, which are the base of our books and online content, are now available for viewing through this 3D viewer. Find the right angle you were looking for!

Image and
illustrations

Weekly updates of anatomy illustrations with information design that makes anatomy easier to understand. It’s all visual!

With color-coding, form describing grids, simple shapes, etc. We always find ways to make the complex topic of anatomy simple and understandable.

Accessible from any device

With an internet connection! Have our content at your finger tips all in one platform. Since it’s a responsive design, you can use it on any of your devices. Made for quick and easy access.

Companies with
our books in their
daily workspace

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Industry expert
experiences and uses

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested…

Yuri Alexander​

Sr. Staff Character Artist

– Sony Bend

Anatomy for sculptors is the clearest and most comprehensive anatomy reference material that I have seen…

Frederic Daoust

Senior Character Artist

– Epic Games

Anatomy for Sculptors books are my go to references for whenever I’m sculpting a character…

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Tiago Rios

Tiago Rios

Character Artist

– Santa Monica Studio

The book gives literally hundreds of easy tips for new and experienced sculptors interested in pursuing their anatomy studies but not sure how to begin.

To me, the most helpful section was the head and legs, the head for its complexity and amount of very tiny muscles composing it; the legs for its shapes and silhouette. 

The book doesn`t only teach you the name of the muscles but more importantly shows you how the muscles interact to form the big forms.

tiago-rios-crop-scorpion

Yuri Alexander

Sr. Staff Character Artist

– Sony Bend

Anatomy for sculptors is the clearest and most comprehensive anatomy reference material that I have seen.

Their topological drawings, anatomy diagrams, and kinesiology examples do a better job of simplifying and breaking down the human body into understandable forms than any other resource available.

I use their work as reference to help clarify anatomy on every human I sculpt.

yuri-alexander-art
Frederic Daoust profile pic epic games

Frederic Daoust

Senior Character Artist

– Epic Games

Anatomy for Sculptors books are my go to references for whenever I’m sculpting a character. 

The books have all the information I need as a sculptor and are super well organized to easily find whatever area of the body I am working on. The way they simplify shapes to help modelers understand them in three dimensions is something I haven’t seen done that well in other anatomy references books and that I find particularly helpful. 

I highly recommend those books to anyone looking to learn anatomy or for any sculptor  to have on hand to quickly find specific anatomy references. 

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